After failing to crowdfund my game I decided to pull back the scope and got back to working on it as a solo developer. Today I launched an updated demo on Steam!
It started a few years ago (almost 10 now) when I decided that instead of spending most of my free time playing video games, I would spend it learning to make them. A few game engines and many years later, I was hard at work...
July 14, 2021
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